It's almost always been the same. Enter an arcade in any era, be it the
'60s, '70s, '80s, or '90s, and you'll be hard pressed to find a role
playing game. People just don't want to stand around in an arcade and
play an RPG, as it usually takes too long. Still, a scant handful of
these games have krept up in the arcades, though they've all been
action/RPG's, that gorgeous melding of experience points and action, of
treasure and fighting.
Cadash
has to be one of the first, coming in around the same time as SNK's
Neo-Geo MVS with games like Magician Lord. Created by those ecentric
guys over at Taito, who always seem to come up with a new game every
time they make something, and now